วันเสาร์ที่ 16 ตุลาคม พ.ศ. 2553

What Is It About Diablo 2's Templar's Might That Makes Players Want to Wear It?

Templar's Might is a unique Sacred Armor that appears to have been designed with a Paladin in mind. Other classes or builds might find that Templar's Might has little to offer them.

The Stats:

Defense: 1622-1923

Required Level: 74

Required Strength: 232

Durability: 60

+170-220% Enhanced Defense

+250-300 Defense vs. Missiles

+10-15 To Strength

+10-15 To Vitality

+20% Faster Hit Recovery

+40-50 Maximum Stamina

+1-2 To Offensive Auras (Paladin Only)

Required Level: 74

Required Strength: 232

The huge Strength requirement tends to scare off a lot of players; coupled with the fact that at level 74, there are a other body armor that is more useful, with more useful mods, and it becomes clear why most would find  Templar's Might a relatively weak body armor.

+170-220% Enhanced Defense

What Templar's Might has going for it is that it has one of the higher Defenses in Diablo 2. If the player already has high Strength, due to Strength charms or from other gear, then the high Defense on Templar's Might may make it a slightly more attractive option. This is true especially if the character is a Paladin, and has high levels of Defiance, which increases Defense by a percentage, making every point count towards achieving a very high boosted Defense value.

+250-300 Defense vs. Missiles

Going with the Defense theme, this is a nice mod to have, giving you more protection against the ranged attacks of your enemies.

+10-15 To Strength

+10-15 To Vitality

These are decent boosts to your Strength and Vitality. The boost to your Strength is great if you have any other item with a high Strength requirement.  The boost to Vitality is very nice, since it increases your Life, but it does tend to favor melee characters more, who get 3-4 hit points from a point in Vitality, compared to casters, who only get 2 per point.

+20% Faster Hit Recovery

When your character gets him, there are a few frames of animation. If your opponent hits you for 1/12 of your hit points or more, you also run the risk of being stunned. Faster Hit Recovery helps your character recover from being hit by their enemies; the more you have, the faster you can recover from blows and dish out your own damage.

+40-50 Maximum Stamina

At Level 74, your character should be having no Stamina issues, making this mod virtually useless.

+1-2 To Offensive Auras (Paladin Only)

Paladins might find this mod the saving grace of Templar's Might.

Summary:

With a high Strength requirement and no Resistances boosts, Templar's Might offers little for high-level players. In fact, these drawbacks also make it a non-viable option for Mercenaries as well, who tend to need all the Resistances they can get just to survive for an effective period of time on Hell Difficulty. All the mods on Templar's Might seem to point to the fact that it might be a useful armor for Paladins, but even they might find the lack of Resistances too high a price to pay.

วันศุกร์ที่ 15 ตุลาคม พ.ศ. 2553

All Lamborghini Cars From Birth to Now

According to legend, the birth of Lamborghini has taken place after a fight between Enzo Ferrari and Ferruccio Lamborghini. The latter complained to the Drake's not lofty quality of the GT cars from Maranello. The debate between the two occurred in the early 60s Ferrari and Lamborghini dismissed, telling him to "think about the tractors that I take care of self."

See pride, Ferruccio Lamborghini decided to give his life to a car manufacturer. Thus, in 1963, left the development of the first Lamborghini vehicle. The seat of Cento (FE) - where the Lamborghini tractors were produced - working team composed by the designer Giampaolo Dallara Giotto Bizzarrini the engineer and designer Franco Scaglione.

350 GTV
The "trio" gave birth to the Lamborghini 350 GTV prototype supercar exhibited at the Turin Motor Show of that year and featuring the 3500 V12 engine which provided a top speed of 280 km / h. Also in '63, started the work of the plant in Sant'Agata Bolognese.

350 GT
At the Geneva Motor Show in 1964, was presented the Lamborghini 350 GT production version of the 350 GTV. The car was designed by Carrozzeria Touring and was moved by 3500 V12 engine with 270 horsepower pushing the car up to 250 km / h top speed. In addition, the Lamborghini supercar had the cockpit configured in the unusual pattern 2 +1. Debuted in the '65 Lamborghini 350 GTS Zagato and 3500, while at the Turin Show was presented the prototype P400 rear engine. This was the new unit 3900 V12 350 hp and 430 hp in standard version S.

The Miura
The prototype P400 prefigured the first vs Ferrari model of Lamborghini. The Miura, officially presented at the 1966 Geneva Motor Show. Besides being the symbol of Lamborghini, the Miura was the first model to bear the name of a herd of bulls. In fact, bull officially became the brand identity of Lamborghini, zodiacal sign as owner of Ferruccio. The car was designed by Marcello Gandini, at that time head of Centro Stile Bertone. The Miura was equipped with a 4000 V12 engine from 350 horsepower that can reach a top speed of 270 km / h.

400 GT
In '66 was also presented the Lamborghini 400 GT, a GT 2 +2 always moved from the 4000 V12 engine but with reduced power to 320 hp. In addition, two prototypes were presented as the 400 Monza and the Flying Star.

Two years later, based on the 400 GT was born his deputy, or the Lamborghini Islero, also driven by the 4000 V12 engine with 320 horsepower. In 1968 he was also presented the Miura Roadster, remained at the prototype stage.

In '69, however, the range was enlarged from 370 hp to the Miura S and the Espada. The latter adopted the 4000 V12 320 hp engine and was the standard version of the prototype Marzal, designed by Bertone and presented two years earlier.

Jarama
In 1970, at the Geneva Motor Show Lamborghini Jarama was introduced that replaced the Islero, with whom he shared the 4000 V12 engine with 320 hp. In '71 debuted the Miura SV, the latest evolution of 385 hp. Instead, at the Geneva Motor Show the same year he was presented the prototype LP500 engine mounted longitudinally rear.

In 1972 the range was expanded again with the Lamborghini Urraco, 4-seater sedan designed by Bertone, moved by the 2.5 V8 engine 220 hp. In '73 he left the scene the Lamborghini Miura, Countach superseded by version serial protoripo LP500.

In 1974, with the presentation of the prototype Bravo. In addition, other versions of the Lamborghini debuted Urraco: the P300 and P200 from 265 hp from 182 hp, it is intended solely for the Italian market.

The crisis
The Lamborghini crisis was caused by the development of a luxury SUV and alliance with BMW to design the M1. Shortly after the presentation of the prototype in 1980 Athon, Lamborghini went to meet with failure. The company revived the next year thanks to the French group that presented the Jalpa Mimran supercars like the new course.

Countach
Then came the Lamborghini Countach Quattrovalvole in 1985 and the following year, the LM-002 SUV. But in order to survive, Lamborghini needed a strong international partner. Thus, in 1987, the House of Sant'Agata Bolognese was taken over by Chrysler Corporation, headed by Lee Iacocca.

The first step was the creation of Chrysler Lamborghini Engineering Division, led by Mauro Forghieri, which was designed by Formula 1 V12 engine which was adopted a year later and stables used by Larousse, Lotus and Minardi.

At twenty-five years, in 1988 Lamborghini Countach 25 and presented the prototype Genesis. But in '90 debut the first model designed by Chrysler, Lamborghini Diablo with retractable headlights. Three years later the range was expanded versions SE VT-wheel drive. Also in 1993, Ferruccio Lamborghini was missing, exactly thirty years after founding Lamborghini auto.

Instead, in 1994 Chrysler ceded Lamborghini to the consortium formed Asian MegaTech Indonesian and Malaysian MYCOM. During this period, it happened that new models but the range was expanded with the Diablo VT Roadster in '95, and versions SV and SVR in 1996. Among other prototypes were presented Cala and Raptor.

Audi acquires control of Lamborghini
The most important event in the history of Lamborghini occurred in '98, when the control passed in the hands of Audi. The House of Ingolstadt expanded once again the range of Lamborghini Diablo GTR and GT versions in '99, while in 2000 were submitted versions 6.0 and 6.0 SE.

Come the Murciélago and Gallardo
The care of Audi bore fruit in 2002 with the Lamborghini Murciélago, designed by Belgian designer Luc Donkerwolke and equipped with the 6.2 V12 engine from 580 hp. In addition, the following year presented the Lamborghini Gallardo, moved by the 5.0 V10 engine 500 hp Audi source.

Subsequently, the Murciélago Roadster debuted in 2004, the Gallardo Superleggera in 2005, the Murcielago LP640 in 2006, the Gallardo LP560-4 Coupe and Spyder in 2008. Instead, the latest models are represented by the Murcielago LP670 and Gallardo LP570-4 SV-4 SV Superleggera, and the Estoque concept and custom-Reventon.

วันพฤหัสบดีที่ 14 ตุลาคม พ.ศ. 2553

Destruction - How to Imbue a Sword With Elemental, Physical and Magical Anhilation (Part 1)

At first glance, Destruction is a very expensive Runeword, what with four of the five runes required being extremely rare Runes. Any Runeword with such a huge price must justify its cost to Diablo 2 players...but does Destruction do this? Let's take a look at Destruction:

This Runeword only works for Ladder characters.

Requirements:

A Polearm or Sword with 5 sockets

Runes (in order): Vex + Lo + Ber + Jah + Ko

The Stats:

Level Required: 65

23% Chance To Cast Level 12 Volcano On Striking

5% Chance To Cast Level 23 Molten Boulder On Striking

100% Chance To Cast level 45 Meteor When You Die

15% Chance To Cast Level 22 Nova On Attack

+350% Enhanced Damage

Ignore Target's Defense

Adds 100-180 Magic Damage

7% Mana Stolen Per Hit

20% Chance Of Crushing Blow

20% Deadly Strike

Prevent Monster Heal

+10 To Dexterity

23% Chance To Cast Level 12 Volcano On Striking

5% Chance To Cast Level 23 Molten Boulder On Striking

100% Chance To Cast level 45 Meteor When You Die

15% Chance To Cast Level 22 Nova On Attack

All very visually exciting and damaging spells when they trigger for your melee character, but worth four extremely rare Runes? Especially when one of them involves a conditional that no player wants happening to his/her high-level character.

+350% Enhanced Damage

This is pretty huge boost to weapon damage, and the nice thing about it is that it is fixed at 350% compared to other Runewords (Death). But, given its cost, the boost to weapon damage is a little on the low side of most players' expectations.

Ignore Target's Defense

Nice mod for normal Monsters, especially in Hell Difficulty, but doesn't work on Champions, Uniques, Bosses or Players.

Adds 100-180 Magic Damage

Occasionally, while playing Diablo 2, especially in Hell Difficulty, you will come across monsters commonly referred as Physical Immunes, meaning they are immune to physical damage. Therefore, you must find other ways to deal damage, and magic and elemental damage are the two options.

Magic Damage is really nice, because aside from one monster in the whole game, none of them are immune to magic, and even for players, only one single Crafted Safety Shield offers any resistance to magic at all.

There are other weapons around that are commonly used to defeat Physical Immunes, and a Runeword that does that is the Famine Runeword, which does substantially more magic damage than Destruction, specifically 180-200 Magic Damage. And Famine does elemental damage as well, and is less expensive compared to Destruction.

The Magic damage and three sources of elemental damage on the Famine Runeword will keep you covered against Physical Immunes, even if they have one or two other Elemental Immunity (it will be a tough fight though!)

วันอังคารที่ 12 ตุลาคม พ.ศ. 2553

The Class Specific Set in Diablo 2 That Allows the Barbarian to Get Around - Even in Hell (Part II)

Immortal King's Soul Cage (Set Sacred Armor)

Defense: 1001

Required Level: 76

Required Strength: 232

Durability: 60

+400 Defense

5% Chance To Cast Level 5 Enchant When Struck

Poison Resist +50%

+2 To Combat Skills (Barbarian Only)

+25% Faster Hit Recovery (2 Items)

Cold Resist +40% (3 Items)

Fire Resist +40% (4 Items)

Lightning Resist +40% (5 Items)

+50% Enhanced Defense (Complete Set)

Analysis:  The armor offers a good boost to Poison Resistance and the +2 To Combat Skills is nice for Barbarians, but it has a very low-drop rate, and an incredibly high strength requirement (232). If you wear the rest of the Immortal King's Set, the armor becomes more useful, conferring nice Cold, Fire and Lightning Resist.

Immortal King's Detail (Set War Belt)

Defense: 89

Required Level: 29

Required Strength: 110

Durability: 24

16 potion slots

+36 Defense

Lightning Resist +31%

Fire Resist +28%

+25 To Strength

+105 Defense (2 items)

+25% Faster Hit Recovery (3 Items)

+100% Enhanced Defense (4 Items)

Damage Reduced By 20% (5 Items)

+2 To Masteries (Barbarian Only) (Complete Set)

Analysis: The belt, with its good boost to Strength, Lightning and Fire Resistances, is a good belt for any character, but really comes into its own when a Barbarian wears the full set, where it will then confer +2 To Weapon Masteries and a Physical Resistance of 20%.

Immortal King's Force (Set War Gauntlet)

Defense: 108-118

Required Level: 30

Required Strength: 110

Durability: 24

+65 Defense

12% Chance To Cast Level 4 Charged Bolt When Struck

+20 To Dexterity

+20 To Strength

+25% Increased Attack Speed (2 items)

+120 Defense (3 Items)

10% Life Stolen Per Hit (4 Items)

10% Mana Stolen Per Hit (5 Items)

Freezes Target +2 (Complete Set)

Analysis:  Not as useful when used on its own (except if you need more Strength or Dexterity to equip a particular item). Offers fantastic mods when the full set is worn: 10% Life and Mana Leech, 25% IAS and the ability to freeze targets are all incredibly sought after mods.

วันจันทร์ที่ 11 ตุลาคม พ.ศ. 2553

วันอาทิตย์ที่ 10 ตุลาคม พ.ศ. 2553

Emerald Tree Boa Care Sheet

The Emerald Tree Boa, scientifically known as Corallus caninus is a non-venomous snake, which is mostly found in South America, deep in the rainforests. Here is a care sheet for the Emerald Boa.

Vivarium: Since the Emerald Boa is a highly arboreal snake, a suitable vivarium needs height and sturdy branches/perches for the snake to climb on. They have a very slow metabolism, and will spend long periods wrapped around a single branch. Therefore a very large enclosure is not required. A 36" cube style is ideal, and the key to successfully keeping and breeding these snakes is simplicity - use a simple substrate or paper towels, no hide box (since these boas will coil around a branch rather than hide) and a large bowl of water to keep the humidity up.

Food: The baby emerald tree boa needs one prey item of a suitable size (no larger than the girth of the snake) every fourteen days. Neonate boas need one full defecation after every feed. As an adult, the Emerald Boa needs one feed every twenty one to twenty eight days. The adult boas need in this case one full defecation for every two to three meals. The size of prey offered should be on the small size, certainly smaller than the girth of the snake. Once the small animal is given to the snake, you shouldn't be able to notice something more than a slight enlargement in the body of the boa. Over feeding with large prey, or too many meals will cause obesity and digestive problems which this species is especially prone to.

Temperature: When it comes to temperature, there are three cycles that you actually should take under consideration. The one is the maintenance cycle, which begins six days after the feeding and lasts until the next time you will feed the emerald. The temperature in this case should range between 72F and 84F. The second cycle is the feeding cycle. The average temperature of this cycle should be also around 82F. In any case, the temperature should not rise above 90F before and after the feeding time. The third and last cycle, is the mating cycle. During the breeding and reproduction time, the temperature should be at 86F during the day and close to 70F during night. This cycle lasts for 12 weeks. After this, it should be back to normal maintenance cycle.

Humidity. Humidity is very important for all reptiles, but especially so for the Emerald Tree Boa. During the day, humidity should be close to 70-80% and during night close to 45-60%. The emerald's aquarium should be kept humid enough during all cycles of its life, ensuring proper health. These boas are prone to dehydration, and allowing the humidity to drop below 50% for extended periods. can cause serious health issues and even death. During the mating cycle, it is recommended to increase the daily humidity, to 70-90% and the night one towards 55%. The night time humidity levels are to be kept low, because that allows the vivarium to dry, minimizing possible bacterial infections.

Shedding Period: Emeralds will normally shed without difficulty so long as the humidity is kept at an optimal level. If your boa has problems with shedding, you should place the boa in a snake bag, along with a towel soaked in warm water. Place the bag with the snake in a plastic tub and place it in a warm place - of approximately 85F. Keep the snake in this condition for a couple of hours so as to stay damp and saturate the unshed skin. This can be repeated if necessary.

The Emerald Tree Boa is an amazing animal. While not suitable for beginners, experienced snake owners will delight in watching these magnificent snakes. They do not tolerate handling, and have large teeth which they are not afraid to use, so use of a snake hook is essential. If you want a snake you can handle often go for a Boa Constrictor, but if you want a truly magical animal and a superb display snake, and are able to meet its demanding care regime, the Emerald Tree Boa could be for you.

วันศุกร์ที่ 8 ตุลาคม พ.ศ. 2553